Let's have several options to make it a challenge. The camera view was more annoying: In LDD you just right click and use the movement of the mouse to reposition the camera. About the tool switching: when it came to moving the bricks, I only used the copy and paste command, the (precise, but really slow) moving tool and the rotation tool, if I remember correctly. I agree on the usability, although in my opinion LeoCAD is somewhat usable (but still no comparison to LDD), while MLCAD is, uhm, just pain (in LeoCAD you could work at least directly in a 3D window. (A LEGO design program (LDCAD), that I never heard of? Maybe I try that to finish my L.M.S. My bottom line is that there isn't a LEGO design program that can really be considered a viable option, at least for me. So why do the developers of LeoCAD, MLCAD and LDCAD think it's ok to force the user to go through the entire interface in order to get anything done? Autodesk Inventor doesn't force you to do this. EAGLE, a program for making circuit schematics and PCB blueprints, doesn't force you to do this. What I take issue with is when you're forced to use every single tool and option to do something as basic as placing something in the workspace. I'm not talking about GUI complexity, and I don't care how many widgets are on the toolbar. I really don't get why software developers pay so little attention to the usability of the GUI. Pretty much every CAD program that uses LDraw is either broken (I might address that in a future entry) or has a very clunky interface that I can either barely use or can't use at all (if there is an LDraw program that lets me move and rotate bricks without having to constantly switch between tools, please let me know). only to rediscover why I don't use LDraw. So, I did what any sensible person would do and downloaded the full LDraw suite. I know LDD is intended for designing models to then purchase the parts for and build, but the thing is a lot of old parts are still available on the resale market. I can't even begin to understand why TLG doesn't include older bricks in LDD. Particularly, the fact that LEGO Digital Designer is missing several parts needed for the build, such as the 14x14 quarter-saucer segments that make up the hull of the Alien Avenger and the prow of the Interstellar Starfighter. While trying to design a 1997 UFO themed MOC, I ran into an issue. UPDATE: It turns out that LDCAD is actually what I'm looking for, believe it or not.
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